Star Trek: Picard

Season 2 generally

Plot hole: Dr. Adam Soong is initially presented as a discredited scientist, banned from the scientific community; he gets debarred and his funding revoked. And it's not an internal matter; he is publicly exposed for it. His daughter in episode 6 even finds out this information on Google. Several news articles call him "mad scientist" and such. However, this same person at the same time throughout the rest of the season has every bit of pull and influence, not just through undercover channels, but is treated with the utmost honor and deference by the NASA PR people at public events.

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Maps and Legends - S1-E2

Plot hole: Some part of the dialogue between Jean-Luc Picard and Admiral Kirsten Clancy must have been left on the editing room floor, because when Commodore Oh refers to the conversation the two had, says that "He referred to Zhat Vash by name." He did not. (00:21:30 - 00:37:30)

Sammo Premium member

Stardust City Rag - S1-E5

Plot hole: Mr. Vup is a Beta Annari, and they can, as it is stated (and for comedy purpose stated again) literally "smell" lies. However, Raffi gives Rios a unique concoction that camouflages lies, and it is made of drugs (beta blockers, anxiolytics, benzos). At least two things don't make sense here. First, Picard gets no shot and his whole flamboyant performance is one big lie from beginning to end, but he is not sniffed out - you'd also assume they could easily tell he has both eyes, since they have various detectors. Second, when the substances kick in as Rios is forced to lie openly, even us the audience, as olfactory-impaired as we are, can see he is getting high as a kite from him making a funny face; a species that can detect subtle changes in a metabolism over a simple lie, surely would detect when someone has such a dramatic alteration in front of their eyes - and see that as a telltale sign of something fishy going on.

Sammo Premium member

Watcher - S2-E4

Plot hole: In this episode, the 'Watcher' displays the power to possess/mind control people at will, jumping from body to body to set up the meeting with Picard. Forgetting the fact that this usage of power for such a menial task is actually detrimental to what she wants to do (it leaves more evidence, by unnecessarily messing up with minds just to tell the guy to go from A to B), this would have been super-useful for the rest of the season, but she just never ever uses it again, not even a nerfed version of it.

Sammo Premium member

Hide and Seek - S2-E9

Plot hole: Adam Soong tosses the phaser before it explodes. The explosion is an underwhelming bang in the air that does not hurt anyone. Soong is a chubby old dude, with no access to teleport technology or any tech, no allies left in the area, inside Picard's home in France, and all he did was run out of the door, unarmed. All Rios (or anyone else, really, arguably even Picard-bot) has to do to catch him is comfortably jogged through the corridor, but somehow since he went out of the camera view and the plot doesn't want them to look for him, he ceased to exist, and he can stir trouble later after he gets (somehow) back to California.

Sammo Premium member

Remembrance - S1-E1

Continuity mistake: When Picard walks out of the archive building he's shocked to see Dahj, who is wearing boots with a chunky heel (also seen when she followed Laris to a bedroom for "a good night's sleep"). After their talk Dahj and Picard head to the roof, and while Dahj fights the Romulan assassins she is wearing flat soled boots, but in at least one shot as she kicks an assassin her chunky heeled boots reappear. (00:28:15 - 00:32:45)

Super Grover Premium member

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Nepenthe - S1-E7

Trivia: The planet that the Riker family settles on is called Nepenthe. A magical potion mentioned in Edgar Allen Poe's "The Raven," originally from "The Odyssey," with the power to cure grief and sorrow. A fitting name for a place to try to forget the loss of a child.

Captain Defenestrator

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Show generally

Question: How do the "door transporters" outside Starfleet work? People just seem to walk straight into them and vanish, a) faster than normal transporters, and b) without any indication they're controlling where they're going. There's no sign saying where each door connects to, are people just hoping for the best?

Jon Sandys Premium member

Answer: My guess is that they go to 1 place and they can't chose where to go. Like a highway without exits, you just end up where the highway stops.

lionhead

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