Doom

Visible crew/equipment: When the woman is performing an autopsy on one of the dead "creatures" the lights supposedly flicker and turn off. There is a hand visible flicking the switches on the lamp to the right side of the screen. (00:45:40)

Visible crew/equipment: When they first go through the door to the labs from the Ark, you can see the camera's shadow moving in on the door as Portman walks through it. (00:15:45)

Mortug

Continuity mistake: There is blood on Samantha's gloved hand when she presses the keypad, but there is no blood on the keypad after she removes her hand.

wizard_of_gore Premium member

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Corporal Dean Portman: I'm gonna lock myself in a motel room with a bottle of tequila and three she-boys.

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Trivia: The marines activate "Kill cams" on their weapons. Doom's precursor game by id, Wolfenstein 3D, had a feature called Kill Cam, which was an instant replay of sorts against certain boss characters.

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Question: In the end of the movie, why did Reaper grab the BFG? I could see the stock of the gun sticking out from behind him. It had no more ammo left, so what's the point?

Answer: From what I know, that gun is now basically a working prototype, it would a nice thing to have. Also, it could be adapted to the RRTS (Rapid Response Tactical Squad) needs. Or just as likely, the UAC wanted it back.

Todd Loewen

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