Monsters, Inc.
Monsters, Inc. mistake picture

Continuity mistake: At the beginning of the film, we see Sully asleep in his bed and the alarm clock/radio on a bedside cabinet to the right. Later, when Boo climbs into Sully's bed, the clock/radio isn't there anymore. (00:04:50 - 00:32:30)

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Suggested correction: Sully may have unplugged the alarm clock and put it somewhere else, especially when there's a "dangerous" child in his home, and he wouldn't want his things to get contaminated.

This correction is a stretch. If he doesn't want his things contaminated, why not remove the pictures and lamps? Why let her sleep in his bed with his blankets?

Bishop73

Monsters, Inc. mistake picture

Other mistake: In the scaring simulation room, the alphabet wallpaper border at the top of the wall has the "J" written backwards.

osuraccon

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Suggested correction: The walls of the room also have nonsensical drawings like a giraffe with two heads. The implication is that the monsters designing the room didn't entirely know what kids would actually have in rooms (like they didn't know that giraffes don't actually have two heads). So they thought that humans have the J backwards.

Whether or not the backwards J was intentional or as a joke, it would still seem unreasonable for the monsters to get it wrong when you see they got the pictures for each letter seen correct "jaguar", "kangaroo "pig", "quail", "rhino." I would at the very least call it a character mistake.

Bishop73

As the original correction said, it's just an example of the monsters not understanding the human world. Not a mistake.

Yet they know the alphabet? I doubt it.

lionhead

Continuity mistake: When Mike, Sulley and Boo are walking to the Scare Floor after leaving the locker room, Mike's feet and legs are soaking wet. His feet are suddenly dry by the time they reach the Scare Floor. (00:38:45)

Casual Person

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Suggested correction: You can see the wet footprints gradually becoming less wet as he walks, until they leave no water footprints.

Yes the soles of his feet were dry, not the entire foot though.

Ssiscool

Audio problem: When Mike and Sulley walk through Monstropolis, Mike goes to his car. An automatic unlocking sound from the car, but the keys Mike is shown holding appear to be the keys one would use to manually unlock the door. (00:07:20)

Casual Person

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Suggested correction: Monstropolis is shown to have many things that operate differently from the real world. It isn't such a stretch to consider that car keys work differently as well.

Continuity mistake: There is a purple chair and a green chair in Mike and Sulley's apartment. The green chair disappears when they are at the apartment with Boo later. (00:05:45 - 00:27:50)

Casual Person

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Suggested correction: Didn't they use the chairs fabric to make Boo's disguise? The chair would have been ruined.

They only used Sulley's chair to make a costume for Boo. Mike has his own chair but we are never shown as to where he keeps the chair. He may have put the chair somewhere else in the apartment so Boo wouldn't her germs all over it.

Other mistake: In the door vault scene, Boo's laughter causes all the red lights on the doors to generate and fully power. Unlike the other two scenes - back at the apartment and the trash compactor - this resulted in a blackout. (01:09:09)

Trainman14

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Suggested correction: In the house and at the compactor, it caused an overload. This resulted in a blackout. The doors seem to work differently.

lionhead

Audio problem: Jerry counts down from seven. When he has to say one his mouth opens, but he doesn't actually say one. (00:14:38)

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Suggested correction: Many times when counting down, three-two-one is silent.

MovieFan612

Especially when filming something like this, so the numbers aren't accidentally recorded.

Deliberate mistake: When Boo laughs repeatedly while playing hide-n-seek with Sully in the men's room, nothing happens to the electricity - no surges as with all other times she laughs. [In the audio commentary by the directors, they explained that it would've been distracting if an energy surge occurred every time Boo laughed, so they simply didn't address the issue. A reasonable course of action, but still a mistake.] (00:37:30)

More mistakes in Monsters, Inc.

Henry J. Waternoose: There's nothing more toxic or deadly than a human child. A single touch could kill you. Leave a door open, and one can walk right into this factory; right into the monster world.
Trainee: I won't go into a kid's room. You can't make me.
Henry J. Waternoose: You're going in there, because we need this. Our city is counting on you to collect those screams. Without scream, we have no power. Yes, it's dangerous work, and that's why I need you to be at your best. I need scarers who are confident, tenacious, tough, intimidating. I need scarers like... like... James P. Sullivan.

More quotes from Monsters, Inc.

Trivia: Mike and Celia have dinner at Harryhausen's. This is a tip of the hat to Ray Harryhausen, the great stop-motion animator.

More trivia for Monsters, Inc.

Question: At the end of the movie, Fungus is seen amongst the employees promoting doing fun stuff, but since he is seen assisting Randall, and generally helping him and Waternoose with the scream machine earlier on, shouldn't he have been banished (like Randall) or hauled off by the CDA (like Waternoose) when the whole plan came to the CDA's attention?

Answer: Fungus was an unwilling lackey, not a co-conspirator.

Phixius

More questions & answers from Monsters, Inc.

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