WarGames

Trivia: Closely listen to the TV playing in the background, when Mathew Broderick comes home from school, before all his trouble starts with the Feds. The local news is on, and is saying "a fire broke out in a prophylactic recycling factory."

Trivia: When Joshua starts playing through various scenarios at the end of the film, a list of the scenarios flash over the screen. The research for the film was so comprehensive that they actually managed to acquire the real list of war games the US government had, and the list in the film is directly based on that one.

Trivia: WOPR's name is a historical joke. An early computer used to predict war strategies at NORAD was called BRGR. (Whopper/Burger get it?)

Grumpy Scot

Trivia: The filmmakers originally intended Stephen Falken to be a wheelchair-bound Stephen Hawking-like type. In the end, they just couldn't picture David and Jennifer carrying the wheelchair up and down the stairs in NORAD, so they decided to change his image.

Trivia: The voice on the pocket tape recorder in the infirmary is that of the film's director, John Badham.

Factual error: At one point, WOPR shows 22 Soviet subs leaving port. The map shows the Kola Peninsula, in the Arctic, bordering Norway and Finland. But the speaker say's they're departing Petropavlovsk, which is on the Kamchatka Peninsula, 4000 miles to the east, near Japan.

Rondrejech

More mistakes in WarGames

David: What kind of an asshole lives on an island and he doesn't even have a boat?
Jennifer: Maybe we can swim for it. How far do you think it is?
David: No, it's uh, 2 or 3 miles at least, maybe more.
Jennifer: Well, what do you say? Let's go for it.
David: No.
Jennifer: Come on!
David: No! I can't swim
Jennifer: You can't swim?
David: No, I can't. Okay, Wonder Woman? I can't swim.
Jennifer: Well, what kind of an asshole grows up in Seattle and doesn't even know how to swim?

Bishop73

More quotes from WarGames

Question: How could WOPR not know the difference between a game and real life?

Answer: While merely speculation, the WOPR is not alive and knows only what it's been programmed to do. It would have no concept of life or death, and as such would see no difference between the simulation and the real thing. That being said, an easy way to make it see the difference would be to program it to not waste physical resources. It would then see the use of all its actual warheads as less desirable.

Answer: This film is science fiction and hardly reflective of a real-life scenario. The WOPR is depicted as being almost semi-sentient that is flawed. The movie employs an illogical, suspension-of-disbelief plot line.

raywest Premium member

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