Factual error: The plot's main conceit hinges upon coders, the art department, and the user-end network team constantly working live at the same time in the same room, as well as developers actively writing code, rebooting servers, and chasing players in-game to get rid of problematic players. No real game company could operate this way. Game content patches wouldn't change the network experience, and in-game aesthetic changes like the ones they make in seconds would require weeks if not months of development.
Trivia: Ryan Reynolds wanted Chris Evans to have a brief cameo in the film. Evans was incredibly busy working on another project, and told the crew that while he definitely wanted to do the cameo... he literally had to be in-and-out of set in about ten minutes time because his schedule was so tightly packed. The crew did everything to prepare for Evans arrival, and once Evans got out of wardrobe/makeup and onto set, they were able to get his scene filmed and get him out in only seven minutes.
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