Ready Player One
Ready Player One mistake picture

Continuity mistake: Right in the beginning, Wade hops out a window from his home and starts walking beside it to the edge to climb to the next level down. As he starts walking he passes by another window with a curtain. It then cuts to a closer angle and suddenly the window no longer has a curtain. Also a wire appears on the wall in front of him. And you can tell it is the same house, not a time jump, as the rust at the top of the window frame is exactly the same. (00:01:15)

Quantom X Premium member

Factual error: The third key Easter egg was actually a color-changing flashing pixel in the Atari Adventure game. You had to grab the purple bridge (they looked like outward facing brackets) and go into a box in the lower left corner of the blue maze and move along the bottom left corner. In the movie, it was picked up in the invisible maze. The wall you walk through then flashes along with the pixel, and you may move through it as shown in the movie to see the author's name.

Continuity mistake: When King Kong leaps off the Empire State building to smash an IOI car, the positions of the planes circling the building change between shots, most notably the one closest to the race gets a higher altitude. (00:14:55)

Quantom X Premium member
Ready Player One mistake picture

Character mistake: After Wade is going over the second clue in his mind and trying to figure out what part of Halliday's past is he trying to escape from, he looks over the wall of article clippings and notes he has hung up. When the camera stops on Karen Underwood's obituary, there is a hand written note beside it listing movies set in New York, with the sentence "Set in New York" underlined. This apparently him looking for clues in films set there for the race challenge that is in Manhattan. However, one of the films he has written on that list is Mad Max, which takes place in Australia, not New York. (00:35:00)

Quantom X Premium member
Ready Player One mistake picture

Continuity mistake: The area in front of the race's finish line is different when seen in the first race than when seen the second time as Parzival figures out how to get to it. When the camera zooms in on the Finish Line Gate in the first race, there is a train track or something similar right in front of the gate running parallel to the gate and wall. But as Parzival is driving backwards towards it in the second race, this track is gone, and instead there is a small drive path with small railing along it leading perpendicularly right to the gate. (00:15:40 - 00:27:15)

Quantom X Premium member

Continuity mistake: At the end of the race, Parzival is accelerating towards the finish line as fast as he can but King Kong smashes down into the road in front of him. In the first person perspective of Parzival through the windshield of his car, he comes up almost right at King Kong with only 2-3 car lengths maximum between him and Kong. It then cuts to a view of Parzival's face as he reacts, and has time to react before switching camera angles again and now the car much much further away from Kong allowing him time to slam the brakes and skid to a stop from moving at high speeds. (00:15:45)

Quantom X Premium member

Plot hole: During the final battle, we see all the other players charging over the hill and running into battle. We later see that these are just players standing on the streets wearing VR visors. But unlike our hero who is dangling on wires (and used a treadmill earlier on)...nobody on the streets is using any such thing. Which means when they are charging or running, they would all be crashing into walls or any obstacles that get in their way. Certainly nothing like the film.

Upvote valid corrections to help move entries into the corrections section.

Suggested correction: How much you have to move in the real world depends on how much and what kind of haptic gear you're wearing. If you have a boot suit and an omnidirectional treadmill, for example, you do all your own walking, running, and jumping, because you have the space to do it and the haptics to respond to your movements. People with minimal gear-like those we see on the streets-might have only a visor and gloves, say, and they have to do all their "running", "fighting" etc. with signals from their hands. It's like if you don't have a joystick, you have to use the arrows on the keyboard.

Aerinah

I disagree with this. At one point during the big fight you see a group of players as Spartans running along the street, with visors on. They definitely would have run into a wall or other person at some point. I'm sure they were not the only ones. I'm sure it's possible to use something for movement control besides actual physical movements but that scene shows not everybody is using it and there should be a lot of accidents with people running into things and each other. At the start of the movie you see a mom climb upon her couch to imitate climbing up a rock in the game, physically imitating the movement. The lack of showing this disability for players on the streets might not be so big as to be a plot hole, but definitely a factual error.

lionhead

Here's a clip of the Spartans https://youtu.be/D_eZxSYRhco?t=1m36s that shows they are definitely moving in exactly the same way in the Oasis as they are in real life, so even though yes it would make perfect sense for there to be different control schemes depending on the level of technology a person has, the film appears to show that it's a one-to-one translation of movement regardless of practicality or safety.

Rosco

I don't think it's an issue. Note that several times in the movie people are also shown to be playing the game while just sitting down at a table. Case in point, the guy that dies on Planet Doom and then immediately jumps up from his work desk and tries to run to the window to jump out. He was sitting down but still playing in the PVP on planet doom. Same is true for right as Wade is telling that when you die all your money and everything you work for is gone. The scene shows Sho stabbing a person's avatar on Planet Doom that then shows the person who was playing that character falling out of a chair he was sitting in. With another person sitting across from him also in a chair.

Quantom X Premium member

Adding to this point, Sorento himself plays the game from a chair.

Quantom X Premium member

I think in the end we can all agree its a mistake in the movie but not as big as a plot hole. Some people running, some people sitting down whilst playing, could be a matter of taste, but the Spartans running across the street with a visor on is definitely not logical.

lionhead

I would agree that it seems the mistake only applies to them in particular as shown in the film. At least on that level.

Quantom X Premium member

The players have the ability to see the real world because the glasses of most people are transparent, Art3mis even looks at Sorrento approaching in IOI, which Wade even asks why she is looking in that direction if there is nothing there, so the players would not hit the wall when running.

Plot hole: When Wade and Art3mis are in the dance club he uses Zimecki's cube to turn back time 60 seconds. But the time from when IOI crashes through the roof until Wade uses the cube is 75 seconds. So IOI still would have been there for 15 seconds.

Visible crew/equipment: A cameraman can be seen in the side mirror when the van stops to pick up Artemis.

Character mistake: When Wade is trying to figure out the second clue in his van, he scans his bulletin board that has Karen Underwood Morrow's Obituary. The dates show 1975 - 2034 which would make her 59 (or 58) at the time of her death, but the article to the left of the obituary states that she was fifty six years old at the time of her death.

Continuity mistake: When Parzival, Sho, and Art3mis are in cover before getting to the 3rd challenge, Arty is in trouble and Z shoots her to kill her avatar in game. After he shoots, she drops the controllers, the next shot is of her head with Sorrento coming towards her. On the vest there are 2 blank spots where the controllers are stored; just as Sorrento gets to her, the other guy comes over and gets her up to get back to respawn, and all of a sudden the controllers are in their holder. (01:45:00)

NevaMO

Other mistake: After Wade gets the second clue, he's shown in his little hide away spot looking over a notebook he has wrote in with the words Clue #2, a large number 2 out next to that, and under it in quotes "A creator who hates his own creation" with a hand drawn box around creator. This sentence is highlighted and there is more under it. This is a hand written note on a spiral notebook that he just got after getting the second clue which had only now been revealed. So he sets the notebook in his lap and starts looking over the newspaper clippings and other papers on the wall about Halliday. As the camera pans over, you suddenly see the top of the same paper torn and pinned to the wall. The hand writing is exactly the same, the boxes and figures drawn exactly the same, and is only missing the orange highlights over it. The paper is wrinkled a bit and shows the holes from the spiral as it was torn out and pinned to the wall. But this is impossible as he still has the same paper in his hand, and he only just now got this clue. Somehow a duplicate is on the wall already. (00:34:20)

Quantom X Premium member
Ready Player One mistake picture

Continuity mistake: As the camera pans over to the box holding the Orb of Osuvox, there is a large yellow weapon with an ammo drum sitting to the right of the box. Under the stock of this weapon is a red piece of metal or glass. When Sorrento bends down to open the box and pull the orb out, this piece of metal or glass vanishes. (00:32:15)

Quantom X Premium member
Ready Player One mistake picture

Continuity mistake: Surrento is meeting with I-R0k to get the orb and I-R0k holds up the Steam Punk Pirate King's head. In the close up as he holds the head up, its somewhat above him and close. When the angle changes in the next shot, suddenly he's holding it almost level with his own head and further out. (00:31:55)

Quantom X Premium member
Video

Continuity mistake: In the first race, there is a delay between the green light and the green fireworks that start the race. However after Parzival figures out the clue in Halliday's Journal and comes back to the race again, when the lights and fog horn start it happens differently. The fireworks and the green light with the long honk happen at the same time and the cars take off. (00:12:35 - 00:26:00)

Quantom X Premium member
Video

Audio problem: Parzival starts to walk away from the Office Party recording as Halliday says "Why can't we go backwards for once." Parzival stops and turns around, telling the Curator to stop and go back right as Halliday finishes saying "Really put the pedal to the metal you know?" The Curator then replays that same recording over again. However the timing is off - it is actually two different recordings of the actor saying these lines and not the same message replayed. He says it a full second faster the in the replay. (00:24:55 - 00:25:25)

Quantom X Premium member

Continuity mistake: At Halliday's Journals, Parzival starts to give up and walks down the hall until he hears Halliday mention going backwards and he stops. As he stops, he is standing almost exactly in the center of a circle of light on the floor, right in the middle. When it cuts to another angle before he starts to turn around, he is suddenly standing on the edge of the circle of light. (00:25:00)

Quantom X Premium member

Revealing mistake: Parzival heads back to the Halliday Journals to watch the scene of Halliday and Morrow parting ways again. There is glass between him and the scene and some camera angles show Parzival through the glass from inside with the scene reflected on the glass. However the reflection is wrong. Morrow is standing on the right with Halliday on the left, but when showing their reflection in the glass, their positions are not reversed. (00:23:45)

Quantom X Premium member

Continuity mistake: During the race, a big rig pulls out in front of the racers. Art3mis on her bike is going right at it with an IOI car right next to her, close enough to her right that her bike's shadow falls onto the car. But it cuts to another angle from under the truck looking at Art3mis now coming at the camera, and the car to her right has vanished. Their are IOI cars to her right, but much further away. (00:14:00)

Quantom X Premium member
Video

Continuity mistake: Before the race starts, Aech is towards the front of the line up. Parzival had to head to the back so he could get coins for fuel. Art3mis pulls up right beside Parzival on her bike in the line up towards the back. As the race starts, there is a shot of Art3mis blasting through the lines on her bike and cutting way ahead of a lot of the cars and leaving Parzival in the dust as she takes off. But only a few seconds later as they reach a part of the road where their are trains coming, Art3mis is suddenly back behind Partzival again. (00:12:50 - 00:13:20)

Quantom X Premium member

Wade Watts: A creator who hates his own creation. A hidden key: a leap not taken. Retrace your steps, escape your past. And the key of Jade will be yours at last.

More quotes from Ready Player One
Ready Player One mistake picture

Trivia: In the video that Halliday left behind after his death, you see floral arrangements around his coffin that are in the shape of the Star Trek's Federation symbol and one of the Enterprise. But the really cool thing is his coffin is actually a photon torpedo, exactly like Spock was put in after his death at the end of Star Trek II: The Wrath of Khan. Complete with the blue Federation flag draped over the end of it. (00:08:05)

Quantom X Premium member
More trivia for Ready Player One

Join the mailing list

Separate from membership, this is to get updates about mistakes in recent releases. Addresses are not passed on to any third party, and are used solely for direct communication from this site. You can unsubscribe at any time.

Check out the mistake & trivia books, on Kindle and in paperback.